Tag Archives: live virtual and constructive training

VCNO Moran: Navy Looking for Augmented Reality Trainers that are Portable, Integrated Across Domains

VCNO Moran: Navy Looking for Augmented Reality Trainers that are Portable, Integrated Across Domains

A student at the Electronics Technicians and Fire Controlman “A” School prepares to troubleshoot a radar simulator partial task trainer (PTT) at the Center for Surface Combat Systems Unit, Great Lakes, Oct. 19, 2017. US Navy photo.

The Navy is seeking virtual and augmented reality training tools that are both integrated across warfare domains and capable of measuring proficiency and improvement. Read More

Navy to Explore Virtual Training, Prototyping Opportunities as Part of Innovation Drive

Navy to Explore Virtual Training, Prototyping Opportunities as Part of Innovation Drive

1st Lt. M. Joel Wagaman, project manager at Marine Corps Systems Command’s Program Manager Training Systems, demonstrates the use of the Advanced Gunnery Training System—a simulation-based system that provides Marine crews gunnery and tactical training for the M1A1 Main Battle Tank and Light Armored Vehicle. US Marine Corps photo.

1st Lt. M. Joel Wagaman, project manager at Marine Corps Systems Command’s Program Manager Training Systems, demonstrates the use of the Advanced Gunnery Training System—a simulation-based system that provides Marine crews gunnery and tactical training for the M1A1 Main Battle Tank and Light Armored Vehicle. US Marine Corps photo.

The Navy will explore the use of virtual environments for training, modeling, prototyping and more in the latest step of its innovation drive. Read More

USMC Examining Simulated Training Effectiveness, Capability Gaps

USMC Examining Simulated Training Effectiveness, Capability Gaps

U.S. Marines with 3rd Battalion, 1st Marine Regiment, confront avatars, or virtual humans, while clearing a room at the Office of Naval Research Infantry Immersion Trainer (IIT) located at the I Marine Expeditionary Force Battle Simulation Center at Marine Corps Base Camp Pendleton, Calif., Feb. 19, 2008. US Navy photo.

U.S. Marines with 3rd Battalion, 1st Marine Regiment, confront avatars, or virtual humans, while clearing a room at the Office of Naval Research Infantry Immersion Trainer (IIT) located at the I Marine Expeditionary Force Battle Simulation Center at Marine Corps Base Camp Pendleton, Calif., Feb. 19, 2008. US Navy photo.

MARINE CORPS BASE QUANTICO, Virginia – When Marine Corps Commandant Gen. Joseph Dunford released his Commandant’s Planning Guidance in January, he shined a spotlight on live, virtual and constructive (LVC) training.

The Marine Corps should use simulators to the greatest extent possible, he wrote. But they need to cover all the right warfighting areas. And the service needs to ensure Marines get enough hours in the simulator. And the simulators need to align with training and readiness goals.

With a new focus on LVC training, the Marine Corps Training and Education Command (TECOM) is in the midst of several efforts to ensure its LVC training capabilities are supporting the right skills and in the right quantities. Read More